| Name | FarmDashboard Orders & Invoices |
| Version | 3.6.0.0 |
| Autor | Squallqt · FarmwerkX Dashboard adaptation |
| Dateiname | FS25_FarmDashboardInvoices.zip |
| Größe | 2,51 MB |
| Aktiv | Ja |
| Karte | Nein |
| Beschreibung | Create, send, propose and track invoices between farms in multiplayer. Ideal for contractor gameplay and structured MP servers, Invoices lets you bill other farms for fieldwork, transport, forestry, animal care and direct sales. Features: - Farm-to-farm invoicing with status tracking - Invoice proposals with approval workflow - Vehicles, consumables and products can be billed directly, with automatic transfer when relevant - Prices, discounts and VAT can be adjusted line by line - Payment reminders, late fees, finance integration and FS25_RedTape support Important: Only consumables physically present in the world (not stored inside buildings) can be invoiced and transferred. Make sure to eject bales, pallets or bigbags from storage buildings before creating an invoice. Issues & suggestions: https://github.com/Squallqt/FS25_Invoices Access exclusively through the FarmDashboard iPad; no invoice tab is added to the ESC menu. Changelog: 3.6.0.0: - Large dashboard business snapshots are now transferred in bounded UTF-8-safe chunks, preventing truncated business-client-sync.xml files and repeated XML parser errors on multiplayer clients - Corrupt legacy client-cache files are no longer polled before a valid authoritative server snapshot arrives - Version aligned with FarmDashboard 3.6; all existing iPad, invoice, order and eBuy behavior remains unchanged 1.9.28.0: - Dedicated clients no longer poll the server-only business-sync.xml file, eliminating repeated empty-XML errors and synchronization micro-stutter - Notification samples now use the complete FS25 stop call, preventing script errors when an app or timer alert is dismissed 1.9.27.0: - Emergency compatibility fix: restored FS25's supported XML reader for dashboard snapshots; direct read-mode io.open calls are not permitted in the game sandbox - Prevents the dashboard iPad initialization failure and the resulting follow-up errors in other in-game mod menus - Keeps the stable-content fingerprint, eBuy selection and one-shot notification fixes from 1.9.26.0 1.9.26.0: - Notification sounds are now strictly one-shot and stop immediately when the matching iPad app is opened - eBuy keeps the selected listing by its stable listing ID while synchronization updates arrive - Unchanged dashboard snapshots are no longer reparsed, rebroadcast or written to the open iPad every two seconds, substantially reducing synchronization micro-stutter - Open invoice and order screens update only when their synchronized content actually changes 1.9.25.0: - Added the supplied shared invoice/order tone and a dedicated tone for newly synchronized eBuy listings - Added numbered red unread badges to the FarmDashboard and eBuy app icons, plus separate invoice and order badges inside the FarmDashboard app - Pending alerts repeat every 30 minutes while the iPad remains unopened; opening the relevant section clears its unread badge - The supplied timer tone now loops until the timer is explicitly stopped or reset, including while the iPad is closed 1.9.24.0: - Fixed eBuy publishing after direct price entry: the sanitized amount is now converted as exactly one Lua value, so clicking PUBLISH LISTING reliably reaches synchronization - The same safe conversion is used for the optional price dialog and eBuy offers; all other iPad and dashboard functions remain unchanged 1.9.23.0: - Clicking the visible eBuy price/start-price field now activates direct keyboard and numpad entry in place; the first digit replaces the suggestion and Enter confirms it - The category selector now explicitly shows that fields, vehicles/equipment, pallets and bales can be opened by clicking it 1.9.22.0: - eBuy price/start-price is now entered on a dedicated numeric keypad fully inside the FarmDashboard iPad - Clicking either the displayed price or ENTER opens the keypad with digits, backspace, clear, suggestion, apply and cancel controls 1.9.20.0: - eBuy price/start-price input now opens a reliable numeric dialog from the iPad and remains directly editable - Every selected field, vehicle, implement or physical consumable immediately receives its calculated suggested price 1.9.19.0: - eBuy creation now separates fields, vehicles/equipment, and physical pallets, bales or bigbags - Physical consumables are validated and transferred with the existing authoritative ownership pipeline 1.9.18.0: - eBuy listing creation now detects owned vehicles and equipment from all FS25 vehicle registries, including keyed dedicated-server collections - Vehicle candidates are deduplicated by their stable LS25 identity while pallets, big bags and bales remain excluded - The eBuy photo mode and its screenshot capture have been removed from the iPad app 1.9.17.0: - eBuy transactions from the dashboard and iPad are applied on the next direct sync instead of remaining reserved - Robust transaction parsing supports dedicated-server XML runtimes that omit self-closing entries - Previously applied but unconfirmed eBuy transactions are acknowledged without booking money twice 1.9.16.0: - eBuy marketplace app added to the FarmDashboard iPad - Own fields, vehicles and equipment can be listed with fixed price, negotiable price or bids - Five-second photo mode keeps the iPad session open while allowing the player to move and frame the listing photo - Purchases validate ownership and funds on the authoritative FS25 server before transferring the asset and money - Completed eBuy sales are synchronized back to the dashboard for automatic invoicing and cleanup 1.9.12.0: - Webzahlungen werden automatisch ingame gebucht und direkt ans Dashboard bestätigt - Gleichzeitige GPORTAL-Dateizeitstempel können Zahlungsbefehle nicht mehr überspringen - Die Hofauftragskarte verwendet im Dark-Modus dieselbe dunkle Fläche wie die übrigen Karten 1.9.11.0: - Bereits bezahlte Dashboard-Rechnungen können nach einem Neustart nie erneut abgebucht werden - Offene Web-Zahlungsanforderungen sind ingame gesperrt, bis der Server sie verarbeitet hat - Das große Notizfeld ist korrekt im iPad verankert und direkt beschreibbar 1.9.10.0: - Webzahlungen werden ohne Wartezeit an den GPORTAL-Gameserver übertragen - Notizen lassen sich über eine zuverlässige Texteingabe vollständig bearbeiten - Der Light-Modus zeigt alle Inhalts- und Einstellungsboxen klar und kontrastreich 1.9.9.0: - Aufträge können ingame offen an alle Höfe ausgeschrieben werden - Webzahlungen werden verbindlich über die LS25-Hofkonten gebucht und bestätigt - Dark-/Light-Modus und die iPad-Einstellungen wurden modernisiert - Offen-/Erledigt-Status im Hof Management wird zuverlässig synchronisiert 1.2.0.0: - Fixed pallet pricing: output pallets (milk, cheese, etc.) now use the current market price instead of the store purchase price - Added invoice proposals: propose an invoice you will pay, to be approved by the issuing farm - Added custom label on invoice lines (rename via dialog) - Added multi-instance support for the same work type (independent price and quantity per line) - Added chopped straw (chaff) to the Products selection list - Added sorting on received and sent invoice columns - Kept invoice draft when closing the creation menu - Fixed Invoices tab display in the menu - Fixed certain products being invoiced per piece instead of per liter - Added full translation coverage for all 27 supported languages 1.1.1.0: - Fixed title separator display in invoice header - Fixed recipient-side icons not showing correctly in invoice dialogs - Fixed menu icon rendering 1.1.0.0: - Added consumable selection (bales, pallets, bigbags…) with automatic ownership transfer and automatic resale pricing - Added vehicle selection with automatic ownership transfer and automatic resale pricing - Added product selection for the Products work type with automatic market pricing - Added VAT system (rate per line item, simulated option can be disabled in Game Settings) - Added option to disable payment reminders (can be disabled in Game Settings) - Added late fees on unpaid invoices (can be disabled in Game Settings) - Added separate Income and Expense entries in the Finance tab - Added FS25_RedTape integration: invoice income and expenses are categorized for tax calculations - Rebalanced all prices to match game economy - Significantly improved user interface - Fixed price and quantity input fields - Existing invoices from v1.0 are fully preserved on update 1.0.0.0: - Initial release |
| Fehler | 3 |
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